shared/config/damagelogger.lua.
Bone Damage Logger (Config.boneDamageLogger)
enabled: Toggle the bone system on or off.
Bone Damage Infection (Config.boneDamageInfection)
This subsystem triggers potential infections when unhealed damage is left on a bone for prolonged periods.
enabled: Toggle the infection system on or off.checkFrequency: How frequently (in seconds) wounds are checked for potential infections.minDamageForInfection: The minimum damage percentage (0-100) required before a wound can become infected.damageTypeProbability: Table mapping wound types (fromdamagetypes.lua) to a probability (0.0 to 1.0) of turning into an infection.baseProbability: Flat baseline probability added automatically across all wound types.
