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Located in shared/config/helprequests.lua, this file handles how downed or injured players request help from active medics, and how doctors view and respond to those pings.

Core Properties

  • enableAlert: Toggles the ability for players to request help.
  • enableAlertResponse: Toggles the ability for doctors to actively respond to an alert.
  • allowDeadPlayers: Whether players can request help after they have died.
  • openAlertMenuCommand: Command string to open the Doctor’s active alerts menu (e.g. alertmenu).
  • alertCommand: Command string for a player to request assistance (e.g. alertdoctor).
  • respondCommand: Command string for doctors to start moving towards an alert (e.g. respond).
  • clearAlertCommand: Command string to purge the list of current alerts.
  • alertCooldown: Global cooldown (in milliseconds) restricting how frequently a player can spam requests.

Map & Audio Indicators

  • alertBlipSprite: The visual blip shown on the doctor’s map (use 0 to disable).
  • showRadiusAroundBlip: Enables a stylized radius ring around the pinged area.
  • blipRadius: Radius dimension in map units.
  • radiusStyle: Identifier for the visual style of the radius marker.
  • alertTimeout: Grace period (in seconds) before a neglected ping is automatically removed.
  • alertNotificationDuration: The duration (in ms) the initial popup UI stays on screen.
  • enableAlertSound: Triggers an audible ping when a new request arrives.
  • alertSound: Table defining the name and set of the audio hash.
Defines the text and structure shown in the openAlertMenuCommand UI.
Config.alertsMenu = {
    title = "Help Requests",
    subtitle = "Manage Help Requests",
    position = "bottom-right",
    helpRequestTitle = "Help Requested at %s (%dm)",
    helpRequestDescription = "Help is needed at %s.<br>Distance: %d meters<br>Requested at: %s",
    noRequests = "No Help Requests."
}